Tag: Opinion

  • Rating the Ps5 reveal

    Rating the Ps5 reveal

    After the initial deflating feeling of IGN’s first showing of the E3 replacement service: ‘Summer of Gaming‘, I was very apprehensive about the ‘Future of Gaming‘ event taking place the following day. Prior to these events, I had sorely missed video game conferences. Staying up extra late just to see tiny snippets of what’s to come has become a long held tradition in every household I’ve occupied.

    Whilst the Playstation event failed to sate my cravings for the absolute cringe and ridiculousness that usually accompanies these occasions, what it did deliver was an absolutely devastating crescendo of content.

    I want to take some time to spill out my initial thoughts about the full list of game announcements that have ignited my excitement for the next console generation.

    I even made a little ‘hype-o-meter‘ for each one, so look out for that.

    Little devil inside

    I’ve barely seen anything of this and it’s already my game of the year – prove me wrong. Credit: Little Devil Inside / Neostream Interactive

    This is the game I am now most excited for and I’m still not completely sure why. I don’t want to cheapen this in anyway, but, the trailer gave me major ‘Johnny English and Bough’ vibes – with the game letting you fill the shoes of the far less acknowledged ‘Bough’. Don’t judge me, this resonates with my childhood. Speaking of nostalgia, it increased its hold on me further when it paid homage to the famous ‘floppy arms scene’ from Ace Ventura: When Nature Calls.

    The trailer displayed a charming sense of humour, utilising a classic storytelling trope of going back and forward between contrasting characters. The comedy was further enforced when several streamers, upon viewing a series of in-game shop fronts, uttered the phrase: “Hehehe… Schmeat.”

    Little Devil Inside looks to be a googly-eyed absurdity in a dark fantasy world, hunting a variety of monsters and beings in a multitude of pretty environments. I cannot make a direct comparison to any other game I’ve played, and I love that. The closest I can get is the Monster Hunter series because, well, you hunt monsters – I’m looking forward to a refreshing experience.

    The game has been in development for a little while now, being featured in Steam’s greenlight project and reaching funding goals on kickstarter. But it looks as though Sony have taken the developer under their wing and are showing real belief in an exciting indie project.

    Hype-o-meter: stylish Victorian monster hunter 10/10

    Kena: Bridge of the Spirits

    I want to live in this world. Credit: Kena Bridge of the Spirits / Ember Lab

    Kena: Bridge of the Spirits is the answer to the question: What if Studio Ghibli and Pixar collaborated to create a magical action adventure game? The westernised soot sprites had me screaming with their first appearance and I’m already willing to lay down my life to protect them. It looks absolutely stunning and I need to exist in this fantasy world.

    From what I can see of the gameplay, the combat looks solid whilst fighting against some very sinister elemental enemies. It also looks as though these brilliant balls of living fluff will be there to assist you as you turn an etheric staff into a bomb-ass bow.

    Hopefully, after what has already been an extremely sh*tty year, we’ll get to experience this escapist haven soon. I cannot wait to get lost in this beautifully imagined dreamscape.

    hype-o-meter: Spirit me away 9/10

    THe console reveal

    BT Internet router-realness. Credit: Sony

    I mean, I had to mention the Playstation reveal – surely? And what a reveal. After around 30 teasing and digitally entrancing transitions, we finally got to view the TWO iterations of the Playstation 5. If that’s not a way to literally one-up Xbox then I have no idea what is.

    Yes. It looks like a router. Yes. When scaling it up, it is absolutely gargantuan. But, look! It’s all modern and looks like an alien craft from an early 2000s science fiction movie. OK maybe that wasn’t the best comparison. Personally, I really like the armour-like panelling and wavy design. I can’t wait to shoehorn this beast very naturally into my tiny living room.

    The build up to this reveal has to be admired, with the final result getting an audible response from everyone lined up on my sofa as the PS5 emerged from the darkness. Bravo, Sony.

    hype-o-meter: it’s finally here and it’s beautiful 9/10

    Spiderman: Miles Morales

    Take me back to New York City. Credit: Spiderman Miles Morales / Insomniac

    My non-radioactive body is ready. Off the back of the success of Insomniac’s amazing first iteration, coupled with the outstanding response from Spiderman: Into the Spiderverse, I have been counting down the days until I get a chance to don the black and red suit of Miles Morales. Virtually, at least – my current lockdown bod would not be too flattering in spandex.

    It’s been confirmed that this is not a DLC, nor is it a sequel to the Peter Parker fronted original. It is its own stand-alone game within the same universe – or multiverse, eh? wink wink. But no, that probably wouldn’t make sense. More importantly, we get to return to a snow covered New York city on a slated ‘Holiday 2020‘ release date. Who would’ve thought we’d be getting this so soon? There is every reason to be hyped for this game and I am the conductor of the hype train; Choo choo.

    Give me those electric spider powers.

    hype-o-meter: What’s up, Danger? 10/10

    Solar Ash

    A e s t h e t i c . Credit: Solar Ash / Heart Machine

    Yes. Yes. Everything about this. Yes. The colour palette, the aesthetic, the rollerblading, the void. FEED ME MORE. Honestly, this was a visual feast for me and I’ve missed virtual gliding ever since Jet Set Radio Future. The design of Solar Ash has ticked every box for me so far.

    • Neon lights? Check.
    • Futuristic ninja? Check.
    • Cyber high-tops? Check.
    • Capes? Transparent check.
    • Gameplay? …Well. About 10 seconds.

    There wasn’t a lot of gameplay shown, but what I saw I liked. So please allow me to overhype this for myself. This gave me so many cravings I went and purchased Heart Machine’s well-loved first title: Hyper Light Drifter. I need this – I don’t have a problem.

    I just need to wait until some point in 2021 to play it…

    Hype-o-meter: the void is whispering back 9/10

    So those are my personal most hype-worthy moments out of the Future of Gaming event. If you’ve enjoyed reading through my uneducated opinions so far then here are a couple of lines on absolutely everything else:

    deathloop

    Oh the dishonored-ness of it all – It looks like so much FUN. The grindhouse art style matched with the charismatic leads looks to be good enough. When you add in the premise of being stuck in very extreme version of groundhog day whilst fighting off rival assassins – even better. Oh, and using telekinetic powers to casually swipe limp bodies through windows looks even more satisfying than it is in Control.

    Hype-o-meter: escape. that. loop. 8/10

    Grand THeft Auto V

    Again? Really? I will say – I cannot believe that a GTA title has managed to span three different console generations. That is actually quite impressive. I’m also a little intrigued to see if there are many improvements made.

    Hype-o-meter: Aw Sh*t. here we go again. 2/10

    Gran TUrismo 7

    Every year I find it harder and harder to gain any excitement about racing games, and I actually enjoy fast vehicles. I feel like there needs to be some sort of innovation to make any of it exciting again. Also, I’m a Forza fanboy at heart.

    Hype-o-meter: *Vrrrm screeech bang* 3/10

    Ratchet & CLank: Rift apart

    Cards on the table – I have never played a Ratchet & Clank game. I know, I know – boo, hiss, traitor etc. However! This dimension jumping iteration managed to make me curious about the series for the first time ever, so, it must be doing something right.

    Hype-o-meter: portal, but without the gun 5/10

    Project Athia

    With Square Enix getting an entire new universe to play with, there is every reason to get very excited. However, there wasn’t a lot to go on in this teaser. The naturistic magic is cool, the creatures look badass (especially that angry dragon) – but I have no idea what the actual game is. It’s most likely a long way off, especially with this working title.

    Hype-o-meter: Penultimate fantasy 5/10

    Stray

    Again, I have no real idea what this game is, but you get to play as a cat wearing a backpack in a futuristic city populated by robots with CRT monitor heads. Sign me up.

    Hype-o-meter: Cat game. cat game. game played as a cat. 7/10

    Returnal

    “The Crash. The Attack. My Death.” Who would’ve thought we’d have two different games about death loops in one presentation? Not me. Returnal seems to go about it in a more serious and scary tone, as you blast your way through an alien planet whilst tackling an ever-creeping psychosis. Spookems.

    Hype-o-meter: this planet explains the repetitive star wars SEQUELS 7/10

    Sackboy: A big adventure

    I’m not sure why this reveal sent me into such a rage… It’s just repackaged Little Big Planet, right? Am I missing something? I don’t care for his smug little smile anymore. Sackboy has lived long enough for me to see him become the villain.

    Hype-o-meter: It’s little big planet four 1/10

    Goodbye volcano high

    I understand the appeal of this pastel-tinted, dino-converted high school sim, but it’s not likely a game I’ll play. Also I’m not yet entirely sure what you do in it? It’ll most likely be a beautiful and brooding narrative driven mechanic – that’s my guess. Also the foreshadowing of the meteor in the logo makes me uncomfortable.

    Hype-o-meter: Dino High 6/10

    oddworld Soulstorm

    I’m not overly fussed about another Oddworld game. Maybe it’s because the series scorned me as a child when I couldn’t figure out what to do apart from make Abe repeatedly exclaim “hello” and “follow me” before accidentally murdering the protagonist and all his friends. Maybe I’m just bitter. The music in the trailer was pretty hype though.

    HYPE-O-METER: weird creature terminator 4/10

    ghostwire tokyo

    A first-person Control-esque supernatural martial arts game set in Tokyo? Yes please. I’d like to see a bit more gameplay though, as I saw that kamehameha fireball pose a few too many times in such a short period.

    HYPE-O-METER: who you gonna call? cool masked ghost fighters 8/10

    Jett: the far shore

    I just don’t know what this is. All I could work out was a tiny craft side-scrolling above a rough sea and occasionally dipping in. This did nothing for me. Now that I’ve dissed it – wait for the 10/10 reviews to fly out as this becomes the next Journey.

    HYPE-O-METER: Nope. 0/10

    Godfall

    I was a little underwhelmed by the ‘looter-stabber‘. Everything seems to visually blur together, and not in a pleasing way. Perhaps it’s because I feel like I’ve already seen everything the game has to offer – but i’m not too thrilled. Again, the music was pretty hype.

    HYPE-O-METER: I hope the loot is worth it 4/10

    hitman 3

    It will be great, we all know it will be great. The problem is: I suck so hard at hitman games. But, I LOVE to watch let’s players either absolutely boss it or also suck ass and f*ck up in a multitude of ways. Cannot wait to repeat the cycle. 

    HYPE-O-METER: bald badass is back 7/10

    astro’s playroom

    Looks like the popular VR platformer but without the VR this time? It’s cute, but ultimately seems a little pointless. Don’t quote me on the VR-less aspect, that’s just a random guess from the way the trailer has been promoted. Instead it looks to be trying to utilise the aspects of the new Dualsense controller.

    HYPE-O-METER: another 3d platformer 2/10

    NBA2K21

    So, so, so sweaty.

    HYPE-O-METER: I don’t understand b-ball 3/10

    bugsnacks

    I err.. I don’t know what’s happening here. From the creators of Octodad – a game where your body parts become whatever you eat? and what you eat are living food creatures. OK show me more.

    HYPE-O-METER: cloudy with a chance of meatballs 7/10

    demon’s souls

    I understand this remake is big, but I have no point of reference for it having never played it. I understand the excitement, so I’m splitting it down the middle.

    HYPE-O-METER: i’m bad at these. 5/10

    Resident evil village / viiI

    An interesting twist on the horror franchise as it looks to bring in some fantasy vibes. These games terrify me, but I am nonetheless excited. Also the introduction of Chris made me chuckle.

    HYPE-O-METER: it’s a full moon. 6/10

    Pragmata

    Spacemen. Children. See-through cats. I could’ve sworn it was a Kojima title. However, the trailer left me more confused than excited.

    HYPE-O-METER: it’s on the moon? 3/10

    Horizon Forbidden West

    I’m obviously very hyped for this one. For some reason I always forget just how good Zero Dawn was, so I cannot wait to be shown just how good a AAA game can be when it launches. Also, the end scene from the trailer is giving me major Legolas Vs Oliphaunts feels.

    HYPE-O-METER: ride those robo-dinos bae-bee! 8/10

    Destruction all stars

    This just looks stupid fun. It’s giving me Sunset Overdrive x Rocket League vibes and I’m all for it. I want to be a giant toddler smashing virtual cars together.

    HYPE-O-METER: just stupid smashy fun 8/10

    If you’ve managed to make it this far – well done and thank you, that was a lot of reading. Turns out playstation revealed a lot of different games. Overall I am insanely hyped and as a community of gamers we are extremely lucky right now, there is just so much to get hyped about!

    By all means, share your thoughts with me! I always want to talk about video games and any reason to do so is massively appreciated. In the meantime, keep safe and stay tuned!

  • Quarantine Catch-Up: Greedfall

    Quarantine Catch-Up: Greedfall

    Like a lot of fellow gamers during this seemingly apocalyptic year, I’m attempting to dive into some form of escapism at every waking opportunity. I am constantly scratching around for any games I might’ve missed or forgotten about back when times were less… ‘corona virus-y’. Alongside this I am forever attempting to fill a deep and cavernous RPG void that The Witcher 3 has apparently left me scarred with. 

    The combination of these events has catapulted me, screaming and flailing towards the cold, awkward embrace of GreedFall.

    I’ve always been intrigued about the title since its reveal in 2017. The initial narrative concepts were interesting and unique, whilst existing in a medieval fantasy world that I had been craving for quite a while – something that extremely sporadic Dungeons & Dragons sessions were unfortunately unable to satisfy. 

    GreedFall Teaser, 2017

    I’ve sunk just over 30 hours into the game now, and I’m starting to get worried. I’m really struggling to get invested in anything the charmingly named protagonist ‘De Sardet’ wants or desires. I don’t enjoy the character I’m playing, and enjoy the almost incestuous relationship with their cousin even less.

    The main narrative drive concerning the Black Plague-like ‘Malichor’ has failed to give me any motivation – largely due to the fact that I’ve seen a grand total of two people affected with the ’terrifying’ disease. So please excuse me if I do not feel threatened by its growth or existence. At the same time I also need to try and keep all the different factions that are currently occupying a tiny island happy, a seemingly mammoth task. Yet so far the faintest favour for a nation sees them beam from ear to ear at me. 

    All I know for certain is that I hate the overzealous religious nation known as Thélème. I do not care what happens to them. They burned a pretty island creature in front of me, so as far as I’m concerned they can all suffer the same fate. 

    This is the beautiful creature those bastards murdered. Credit: GreedFall/Spiders

    GreedFall’s initial comparisons to series such as DragonAge and The Witcher were what attracted me to the title. However, it feels like a video game from a previous generation, very reminiscent of late 2000’s Bioware titles. Don’t get me wrong, as someone that has played every possible iteration of Skyrim’s various ports, I love to experience that sweet, sweet nostalgia. But it feels kind of weird when that familiar feeling is attached to something brand new. 

    All that’s keeping me going right now are the extremely charming companion quests. Building relationships with a varied roster of characters has always been a big draw for me in video games, and it’s something that this title does quite well. It makes me almost forgive said companions for using the same one line of dialogue in every. single. f&#*ing. fight. The words “things are about to get dicey,” spouted by the gravelly-toned Kurt, are now eternally and painfully etched into my brain. 

    The combat itself is actually very entertaining, and probably tops my list of enjoyable things to do on the mystical island of Teer Fradee. I will actively seek out skirmishes instead of avoiding them, just to watch the protagonist dodge and dart around – leaving traps in her path before blasting baddies with a big blunderbuss. 

    I also think it’s very aesthetically pleasing in a lot of areas. The character and clothing art styles both fit in with the environment whilst simultaneously standing out, keeping customisation fresh. The environmentally inspired, and sometimes Lovecraftian, creatures are as fascinating as they are dangerous. The cityscapes are well thought out in their organisation whilst remaining stunning backdrops along the horizon. In many ways it does overcome many ‘AA’ expectations that were initially set, which must be what made it stand out at launch.

    In places, this game is stunning Credit: GreedFall/Spiders

    To contrast this however, the visually pleasing world doesn’t feel lived in. The NPCs really do feel like moving mannequins, placed around you in an attempt to build some sort of illusion. The sneaking mechanics are primitive. The voice acting, whilst good on most occasions, is awful in others. It’s usually easy to overlook, but when the game seemingly consists of 80% talking – the inconsistencies are going to start to grate. I’m repeatedly taken out of the moment by all these minor issues and that goes against exactly what I’m looking for at the moment. I need to get lost within something and be completely absorbed by the experience.

    I am TRYING to enjoy it, and that’s not really something I want to do. I think the only reason I’m persisting is the combination of furlough-induced free time plus the tirade of positive reviews the game received upon launch. I keep telling myself in desperation: “Maybe I haven’t got to the best part yet?”. Maybe I haven’t. I’ve repeated a very typical trope of mine which is to hoover up every single possible side quest before progressing with the main – so, finding that Malichor cure has taken a bit of a backseat. Maybe this is why I haven’t felt any weight from the decisions I’ve made so far, but I’m not too hopeful about that changing any time soon. 

    For me, it’s a bit too much in ‘the middle’. Let me explain that a bit less terribly: It’s not quite an indie game, but also doesn’t slip into the category of a typical ‘AAA’ title. Personally, that took away the charm usually generated by either of these two extremes. I think maybe I’ve been spoiled a little with the quality of some of the RPGs that have graced my consoles in the last decade, or maybe there are just very specific elements that draw me into these types of games. It is in no way a bad game – I suppose it’s just not the game I’m looking for right now. 

    Oh, and the capes are really cool. Turns out that is very important to me.

    I’m gonna keep going with this one, maybe it’ll grow on me. Credit: GreedFall/Spiders